
Little Rules: One-Man-Death-Company – a little rule for Deathwatch
“What’s the point of playing a Blood Angel if you do not get to go out in a blaze of vision fuelled vampiric berserker fury?” If a Blood Angel character […]
“What’s the point of playing a Blood Angel if you do not get to go out in a blaze of vision fuelled vampiric berserker fury?” If a Blood Angel character […]
Space Marines mercilessly and unquestioningly enforce the Emperor’s will at all times and everywhere across the galaxy, disregarding even the most inimical environs. To this effect, they are bestowed with […]
We nearly missed having published our 500th article. In fact, we only noticed it because we were curious how many more articles we would need to reach 500 and then […]
Hydrospan’s Reef Raider (see Fluid Mechanics, p. 104 (v2) or Player’s Guide, p. 264 (revised)) is one of the premier fighter subs in the Sol and Serpentis systems. The Mod […]
Ides of March summary: As previously announced (see our last News Digest), the SHIVER Patrol box has now entered production and the first few sets have reached Daruma. The Progressive […]
The above picture is taken from an article in White Dwarf 102 (June 1988) presenting Games Workshop’s then new Mad Max Headroom game, Dark Future. Originally set in the (dark) […]
Some experimental doodlings of patrol craft deckplans (German description of the vessel in question here) using the most basic functions of Dungeon Painter. Only internal spaces commonly used by crew […]
German ponderings what to make of this little Matchbox toy, grabbed on a whim from a toystore: In the end, Unknown Mobile Suit won out over The Red Star and […]
Again some much delayed pictures of the next (unassembled and undpainted) miniature from the SLA Progressive Collection, the Downtown SHIVER. This time, the upgrade option was to two miniatures, as […]
By Imperial standards, CC-X-7 is a world in its infancy – and it is about to die. The colony on the small moon was founded just a few centuries ago […]