Epic Roleplay: Adeptus Arbites
An Epic army list for the Arbites. There are others out there (notably Jodrell’s list and the Arbites section of the NetEpic Gold Adeptus Ministorum list – check them out!) […]
An Epic army list for the Arbites. There are others out there (notably Jodrell’s list and the Arbites section of the NetEpic Gold Adeptus Ministorum list – check them out!) […]
Skills are one of the few elements of Epic Roleplay where the individual counts for something. This alternate rule changes that, moving skills to the same communal, retinue-wide approach used […]
The traditional D1000 table to determine weapon properties as pdf. A chaos weapon usually has D3 properties. A sample weapon: Properties: 3 442, Knowledge Thief – the weapon can learn […]
Chaos Armour Provides a Saving Throw. Chaos Armour can be combined with an already worn Power Armour or Terminator Armour, either of which is then considered part of the Chaos […]
Roll a D8. (Coming soon: Epic Roleplay – Eye of Terror)
One extra barrel. New Positive Weapon Quality: Combi-Weapon Not applicable to Close Combat Weapons. Choose one of Penetration, Precision, Sustained Fire, or Torrent. For one shooting phase per game, the […]
Insanity and Corruption. No, not another rules module. Despite the readily apparent absence of Insanity Points et al, all the relevant (at least to me) elements are already present in […]
What next? Epic Roleplay is more or less complte. Yesterday, the article on additional voidship facilities closed a last – initially intentional – gap in the rules, adding an idea […]
Closing a logistics gap and using the opportunity to throw some extra building blocks for ships into the mix. More facilities for voidships: Main Cargo Hold (vast facility) This can […]
The full career as pdf. A 250-points sample Imperial Commander: Sector Governor Scipio Consularivich Breshnev-Iulianus starts with Fractional CAF 0 and Morale Value 4. His starting skills are Command, Scholastic […]