[German] Murmelwelten: Eine Stadt wie Rom
And one more possible setting for our marbles RPG “Beutelschneider” in the last days of 2016. Again in German.
And one more possible setting for our marbles RPG “Beutelschneider” in the last days of 2016. Again in German.
A second take on character age and aging in our marbles RPG “Beutelschneider”. Again in German.
Today, I suddenly realised that I use music a lot in researching and preparing settings, especially historical and pseudo-historical ones. Some more thoughts (or perhaps just words) on this in […]
German rant about ranting about a rant about realism in games and – stuff.
After a somewhat lengthy break, we are back where we left off with our German Unknown Mobile Suit articles and present the first of the pivotal characters for the “Conference […]
Character age and aging in our marbles RPG “Beutelschneider”. In German.
Originally, I had planned to use this November to finally realise one of those projects which I kept on the backburner for several years – a The Red Star take […]
Some German musings on the Rapid Fire special of The Red Star and how it portrays multiple rebellions going on at the same time.
Coming across a fellow German blogger’s concept for some rules to simulate a rebellion, I felt reminded of an old house rule I put together some years ago. Originally intended […]
On orders of the revolutionary council, the archives regarding this month’s German RPG-bloggers’ carnival/focus topic “uprisings, rebellions, wars of independence” are declared open. The people’s sub-committee on information liberation and […]