Wounds and Initiative Chart
For all you Blue Planet players out there here is a handy guide for initiative and Damage systems. The game system on the surface appears to work from a simple […]
For all you Blue Planet players out there here is a handy guide for initiative and Damage systems. The game system on the surface appears to work from a simple […]
The Red Star Campaign Setting is a surprisingly complete book. It captures everything from the comics (those issues that were published by the time of its release), and then adds […]
The Folding Knife – also referred to in some testimonies as the Bleeding Knife – is an alleged cult artefact said to be able to ‘cut through space and time’ […]
In the Red Star campaign setting, one of the primary fighter classes, the Red Trooper, is heavily geared towards using the hook, a telekinetic spear which doubles as a melee […]
The Division of Ebb Attack and Defence is a Karma/Department of Biogenetics section. It was founded with the express mission statement to develop biogenetic solutions for combating Ebb using opponents. […]
Let’s face it: You cannot stay hyped on UV all day. Well, you can, but even with an iv shot from that patented miracle syringe of liquid rage it gets […]
The Reds may have access to their hook-armed infantry, skyfurnaces, and military-industrial sorceresses, but the contranationalists live up to that measure in most regards. Due to their strong agricultural tradition […]
The Adeptus Mechanicus’ sprawling organisation is replete with sub-factions, cults, and sects devoted to the different aspects and wonders of the Machine. Plasma technology is one of the greatest wonders […]
SLA Industries is an urban horror rpg, but also the quintessential drugpunk rpg. As professing believers in this truth, blut_und_glas, Hasran, and yandere have been collecting new drugs for SLA […]