
Magic Colors as D&D Alignments
The title basically says it all. Instead (or in addition) to the D&D Alignments you use Magic Colors. In the more specific cases I will use the 5th Editions rules, […]
The title basically says it all. Instead (or in addition) to the D&D Alignments you use Magic Colors. In the more specific cases I will use the 5th Editions rules, […]
“Casters are overpowered!” That’s a commonly heard criticism – or observation – regarding D&D and some of its derivates and relatives. I do not want to spend too much time […]
A German article for The Dark Eye, collecting 104 wooden items for use as flysing implements for witches. Witch flight icon made by Lorc under CC BY 3.0
“Is there really no way to try knocking someone out without beating them within an inch of their lifes?” -Question regarding close combat damage under Synergy A character may opt […]
We fiddle around some more with unit profiles for our Unknown Armies/Gundam UC campaign, working out what a UC patrol boat might actually look like. Yet again, we stick to […]
A new edition, new rules and new homebrew. Every edition of DnD is a new change of pace, some like it others despise it. Anyway, I always think how I […]
What it says on the tin. Unfortunately I can neither claim credit nor tell you whom you can thank for it. (I could tell you, however, that the reason for […]
This is a companion piece to the Transpathic Battlespace, giving yet more options to wage telepathic warfare in The Red Star. Transpathic Pulse Protocol (TPP) U.R.R.S., W.T.A. Nonlethal Damage: 1d6 […]
Transpathic Battlespace Awareness Protocol (Battle-TAP) U.R.R.S. Nonlethal Damage: 1d12 Component Purchase DC: 26 Component Weight: 0.5 kg Kast Check DC: 20 Kasting Time: 1 full round Range: Close (Kast check […]
First experiments with putting together structured unit profiles for our Unknown Armies/Gundam UC campaign, as usual in German.