
Cyberware and Free Will – a houserule for cyberpunk games
Cyberware dehumanises. This claim – in one form or another – can be found in any number of dark future and cyberpunk rpgs. Sometimes it’s part of a game’s core […]
Cyberware dehumanises. This claim – in one form or another – can be found in any number of dark future and cyberpunk rpgs. Sometimes it’s part of a game’s core […]
I actually like the new Sisters of Battle codex. Yeah, it is an extremely lazy codex, but at least it works. The new rules for St. Celestine, Kyrinov and Uriah […]
Introduction I've liked playing paladins since I picked up my first AD&D book. In the 3rd edition, the celestial mount was one of the most prominent features, but I had […]
A military unit for Blue Planet v2 The GEOpards, formally 4th Special Forces Company, GEO Peacekeeping Force, are a GEO military unit, and one of five "Blue Berets" companies deployed […]
The Killed Corps A conspiracy to save humanity in the World of Progress The Killed Corps is an NPC faction for SLA Industries which may be used as antagonists, allies […]
How to Gen Con, part I: What is Gen Con? Coming back from the recent 44th Gen Con, the question arose if we could write something for D6ideas about the […]
When Ruprecht died in dat puddle of ‘is own barf, the Raven priest told us, we ‘ad to bury ‘im in a keg of “Goldmanns Best” or ‘e wudd cum […]
To me, Unknown Armies is a game, which masterfully blends ancient myths and concepts with contemporary believes. While browsing through the book I always felt, that most adepts take their […]
"You shall not chain the Machine to the body; But chain the body to the Machine." -Omnissiahn Apocrypha MDXV: On Servitors, Chapter 357, Verse 0100101
Chip Hawks integrate variant finance chip sensory signal transmission implants with a DNA altered avian frame. The design paves the way for affordable biogenetic aerial reconnaissance and surveillance in a […]