Rarer still than their Lightning Lances, Concussion Clubs are another example of the characteristic multirole weapons technology left behind by the Shade conflict society.
An unadorned lump of dark metal, the Concussion Club is thought to use some manner of advanced osciallation unit to set up destructive harmonics in targets both in melee as well as at range. The weapon does not contain any shielding for the wielder and without appropriate protection it will affect the user just as much as the intended target. A feature that has also been observed in other recovered Shade weapons.
The internal energy storage of a Concussion Club seems to be sufficient for up to 50 uses.
A Concussion Club weights 28 kg.
Only a few examples are known to have survived to the present day, all of which are being held by various academic research institutions.
Game Use
Concussion Club Clip 50 Calibre – ROF 1 Recoil 25 Range 5m
A ranged blast from a Concussion Club causes AD 20 and a concussion effect equal to an explosion with a Blast Rating of 15 and PEN -15.
Concussion Club Skill Club, 2-H DAM 5 PEN 0 AD 20
Attacking with a Concussion Club in melee causes a concussion effect equal to an explosion with a Blast Rating of 15 and PEN -15.