
Extraction – a Firestorm: Armada scenario
Overview Agents within an enemy navy are among the most valuable intelligence assets in the Firestorm Galaxy. Extracting them can be difficult, however, especially when they are posted to a […]
Overview Agents within an enemy navy are among the most valuable intelligence assets in the Firestorm Galaxy. Extracting them can be difficult, however, especially when they are posted to a […]
A new edition, new rules and new homebrew. Every edition of DnD is a new change of pace, some like it others despise it. Anyway, I always think how I […]
What it says on the tin. Unfortunately I can neither claim credit nor tell you whom you can thank for it. (I could tell you, however, that the reason for […]
Apparently, I jumped into the pool of the Spartan Games community forums just in time to witness some sort of big upheaval with people all across the different boards piping […]
How to play crossover games with half the players (and the GM) not knowing about it – a German conceptual guidance article.
Someone accidentally pushes my buttons and I go off on a German rant about Shadowrun and how much more you could get out of BTLs and astral quests.
The news on SLA Industries and its planned skirmish wargame spin-off keep rolling in. After the still somewhat vague updates before Christmas, it now appears that Daruma saved the big […]
This is a companion piece to the Transpathic Battlespace, giving yet more options to wage telepathic warfare in The Red Star. Transpathic Pulse Protocol (TPP) U.R.R.S., W.T.A. Nonlethal Damage: 1d6 […]
The German version of the article might be more verbose but it all comes down to the question “what is the reason that we do not see the trope of […]
The time before the holidays has again seen some interesting updates from Daruma for SLA Industries: Besides the now almost expected new merchandise items, there were also further details concerning […]