Editorial: Probabilities in Roleplaying Games
Success is something that we want – also during a gaming session. With every roll of the dice that we make, we always ask ourselves the question: Will we succeed? […]
Success is something that we want – also during a gaming session. With every roll of the dice that we make, we always ask ourselves the question: Will we succeed? […]
D6ideas is mainly focused on Gaming Content like you can read above. This means content which is meant to be used in a Game. Thus the whole coverage of theoretics […]
Christmas 1924 ‘Peace upon earth’ was said, we sing it, and pay a million priests to bring it. After two thousand years of mass We’ve got as far as poison […]
One week remaining for Christmas shopping. That leaves me with two big question marks. The first one stands for: Have I gotten everything? (Yes.) The second one stands for: Are […]
A bit of wishful thinking is permissible for Christmas. Wishing for world peace for example. A full belly for everyone. Defeating disease. Happiness and harmony. My personal wishful thinking regarding […]
For Christmas, I want a new game that inspires me enough to generate material/write articles for it. Due to some internal discussions within the editorial team here at d6ideas I […]
All new shiny toys! … Or perhaps not? For Christmas, the year‘s new releases are going to feature once more on wishlist after wishlist. Why is that, though? “New is […]
Christmas and the holiday season are around the corner again and thus the beginning of the time traditionally spent inside, gaming. In contrast to the summer month there are fewer […]
Worldbuilding Adventure or even Character designing – nothing works for long without new input from elsewhere. Most favorite Sources for this are above all books, mostly novels and sometimes non-fiction […]
The audio commentary on “Hot Fuzz” is one of the most insightful I ever listened to. Clever, funny and honest. Everything I always wanted it to be. The last roleplaying […]