Epic Roleplay: Random Fleets

Epic Roleplay: Random Fleets
One more piece of random generation: system fleets to go along with a subsector’s worlds.

For each outpost or settled world, roll a D6 and modify by the type of outpost or world as follows:

-5: Medieval worlds, feral worlds, schola progenium worlds, and planetary outposts
-4: Civilized worlds, death worlds, phenomenon outposts, and space outposts
-3: Research station worlds, industrial worlds, and agricultural worlds
-2: Hive worlds
-1: Forge worlds
unmodified: Voidborn worlds

If the result is one or higher, that is the number of ships controlled and maintained by the world.

When using Random Starships and Random Starships II to generate any of these ships, make the roll for ship size with 2D6 with the lower of the two dice indicating the size. If the two dice show a double, the ship is warp-capable, but if they show anything else, the ship does not possess a warp drive and is limited to in-system travel (unless some facility changes that).

Also, note that any space or orbital outposts as well as Voidborn worlds can be interpreted as space stations that may be treated as immobile ships.

Leave a Reply

Your email address will not be published. Required fields are marked *