[German] Jadeschädel – ein Auswuchs der Wissenschaft in Earthdawn
More German science-goes-too-far, this time in the shape of a new blood charm for Earthdawn, which replaces a namegiver’s skull with one carved from gemstone.
More German science-goes-too-far, this time in the shape of a new blood charm for Earthdawn, which replaces a namegiver’s skull with one carved from gemstone.
The principles used by Medikasters to manipulate a body for the purpose of repairing it can just as easily be turned to more destructive applications. Rupture Induction Protocol (RIP) U.R.R.S. […]
Wetsuit of the Drowned Templar This sacred relic of the Sect of the Naked Goddess was worn by one of her male partners in her scene in Wet Mermaids 8. […]
We needed an otter familar. So we built one: Otter Characteristics WS BS S T Ag Int WP Fel 20% 0% 15% 15% 30% 15% 20% 0% A W SB […]
“Casters are overpowered!” That’s a commonly heard criticism – or observation – regarding D&D and some of its derivates and relatives. I do not want to spend too much time […]
A German article for The Dark Eye, collecting 104 wooden items for use as flysing implements for witches. Witch flight icon made by Lorc under CC BY 3.0
This is a companion piece to the Transpathic Battlespace, giving yet more options to wage telepathic warfare in The Red Star. Transpathic Pulse Protocol (TPP) U.R.R.S., W.T.A. Nonlethal Damage: 1d6 […]
Transpathic Battlespace Awareness Protocol (Battle-TAP) U.R.R.S. Nonlethal Damage: 1d12 Component Purchase DC: 26 Component Weight: 0.5 kg Kast Check DC: 20 Kasting Time: 1 full round Range: Close (Kast check […]
Gestation Ebb I feel like this one needs a bit of a preamble. Probably a rambling one. Gestation Ebb is one thing, but it is about another. What Gestation Ebb […]
Just a quick sketch inspired by a forum discussion about the ranges of projectile weapons in Shadowrun. The first version is probably easier to implement, as the alternate version involves […]