Epic Roleplay – Alternate Psychic Powers IV
And one more set of alternate psychic powers, when you would normal gain one of the psychic powers below, you may instead choose to gain one of the listed alternate […]
And one more set of alternate psychic powers, when you would normal gain one of the psychic powers below, you may instead choose to gain one of the listed alternate […]
Another handfull of alternate psychic powers, when you would normal gain one of the psychic powers below, you may instead choose to gain one of the listed alternate versions of […]
With the rules for travel through the warp established, one thing missing is rules for communicating across interstellar distances. These rules are as follows: Astropaths gain one additional starting talent: […]
As before, when you would normal gain one of the psychic powers below, you may instead choose to gain one of the listed alternate versions of the psychic power. Psychic […]
A Paradise World may be used as an alternative to a Schola Progenium result when determining a character’s homeworld. Paradise World You gain Decadence as an additional starting skill. Roll […]
As with alternate talents, when you would normal gain one of the psychic powers below, you may instead choose to gain one of the listed alternate versions of the psychic […]
An Epic army list for the Arbites. There are others out there (notably Jodrell’s list and the Arbites section of the NetEpic Gold Adeptus Ministorum list – check them out!) […]
Every couple of years I dip my toes back into some collaborative RPG “design” online space or other, and quickly realize that this is not really working for me. I […]
Skills are one of the few elements of Epic Roleplay where the individual counts for something. This alternate rule changes that, moving skills to the same communal, retinue-wide approach used […]
Gin Tectonic This drink is widely consumed by officers and civil servants in colonial service on the elemental plane of Earth, to reinforce their constitution in dealing with the local […]