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Astral Etiquette - a (very) brief idea on magic and manners in Shadowrun

Astral Etiquette – a (very) brief idea on magic and manners in Shadowrun

blut_und_glas June 14, 2016 0

“Mom! It’s rude to look at people in the astral without asking permission first!” -overheard in a Seattle park, ca. 2075

Alloyed Slaves - science-gone-too-far in Star Wars

Alloyed Slaves – science-gone-too-far in Star Wars

blut_und_glas May 31, 2016 0

On special request: Science-goes-too-far in Star Wars: Alloyed Slaves Alloyed slaves are a despicable development of unscrupulous smugglers and syndicates who seek to avoid tariffs or embargoes on specific metals […]

The Garden of Science - science-gone-too-far in Nobilis

The Garden of Science – science-gone-too-far in Nobilis

blut_und_glas May 30, 2016 0

Science-goes-too-far in Nobilis might not seem to be the most obvious but then again… The Garden of Science Ever since the death of the last gardener, the garden of science […]

Project Blackbird - sciene-gone-too-far in SLA Industries

Project Blackbird – sciene-gone-too-far in SLA Industries

blut_und_glas May 28, 2016 1

Even more science-gone-too-far in SLA Industries: Project Blackbird Project Blackbird is a secret strategic thinktank of SLA Industries. Thinktank. In the case of Project Blackbird, the designation has to be […]

Miasma Clouds - science-gone-too-far in Firestorm Armada

Miasma Clouds – science-gone-too-far in Firestorm Armada

blut_und_glas May 27, 2016 1

Science-goes-too-far in Firestorm Armada: Miasma Clouds The idea of the miasma cloud crossed my mind as part of a collaborative project of a group of German RPG bloggers, pitching ideas, […]

Iatrogenic Genetic Disorders - science-gone-too-far in Blue Planet

Iatrogenic Genetic Disorders – science-gone-too-far in Blue Planet

blut_und_glas May 26, 2016 0

Science-goes-too-far in Blue Planet, three: Iatrogenic Genetic Disorders Iatrogenic genetic disorders, i.e., genetic disorders caused by the actions of healthcare professionals, are an unfortunate side effect of the rise of […]

Atmospheric Depolarisation - sciene-gone-too-far in Warhammer 40,000

Atmospheric Depolarisation – sciene-gone-too-far in Warhammer 40,000

blut_und_glas May 25, 2016 1

Science-goes-too-far in Warhammer 40,000 (who would have thought): Atmospheric Depolarisation A Liege-X pattern magnetospheric shield is a standard construct from the Dark Age of Technology. It is a primary terraforming […]

Dream Factory - sciene-gone-too-far in SLA Industries

Dream Factory – sciene-gone-too-far in SLA Industries

blut_und_glas May 22, 2016 3

More science-gone-too-far in SLA Industries: Dream Factory Design notes: Okay, so normally I reserve these for the German versions of the daily science-gone-too-far articles, because I have been asked to […]

Bioprotokol - sciene-gone-too-far in The Red Star

Bioprotokol – sciene-gone-too-far in The Red Star

blut_und_glas May 21, 2016 0

Science-gone-too-far in The Red Star (and again): Bioprotokol Bioprotokol was a nominally civilian agency for microbiological-medical-sorcery research of the URRS. Its clandestine main purpose was the research, development and production […]

Immortality Shock - sciene-gone-too-far in The Red Star

Immortality Shock – sciene-gone-too-far in The Red Star

blut_und_glas May 20, 2016 0

Science-gone-too-far in The Red Star (again and again): Immortality Shock Under the transnationalist system in the West, the Ironhold did not just see government organisation such as the BCI involved […]

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