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Huldra - science-gone-too-far in CthulhuTech

Huldra – science-gone-too-far in CthulhuTech

blut_und_glas May 9, 2016 1

Science-gone-too-far in CthulhuTech (although a point could be made that CthulhuTech itself is the very essence of science gone too far): Huldra The Aeon War seemingly unleashes new horrors upon […]

Bathtub Biolabs - science-gone-too-far in Blue Planet

Bathtub Biolabs – science-gone-too-far in Blue Planet

blut_und_glas May 8, 2016 0

Science-goes-too-far on Blue Planet’s Poseidon, too: Bathtub Biolabs Xenosilicates open up new frontiers in the field of genetic modification and redesign. More so, they enabled the transformation of the entire […]

[German] Elysische Bluthunde - ein Auswuchs der Wissenschaft in D&D

[German] Elysische Bluthunde – ein Auswuchs der Wissenschaft in D&D

blut_und_glas May 7, 2016 1

More German science-goes-too-far, this time a halforc breeding programme maintained by the elven empire in Freeya.

[German] Jadeschädel - ein Auswuchs der Wissenschaft in Earthdawn

[German] Jadeschädel – ein Auswuchs der Wissenschaft in Earthdawn

blut_und_glas May 6, 2016 2

More German science-goes-too-far, this time in the shape of a new blood charm for Earthdawn, which replaces a namegiver’s skull with one carved from gemstone.

Ghost Taser - sciene-gone-too-far in The Red Star

Ghost Taser – sciene-gone-too-far in The Red Star

blut_und_glas May 5, 2016 1

Still operating under the “science-gone-too-far” maxim – probably for the rest of the month, too. Ghost Taser The ghost taser’s official designation is PED X62 (Personal Energy Disruptor X62), although […]

Oracle - sciene-gone-too-far in SLA Industries

Oracle – sciene-gone-too-far in SLA Industries

blut_und_glas May 4, 2016 0

Still operating under the “science-gone-too-far” maxim – probably for the rest of the month, too. Oracle Oracle is used by the Department of Psychology & Psychoses. It is a highly […]

[German] Der Alchemist - ein Auswuchs der Wissenschaft in Beutelschneider

[German] Der Alchemist – ein Auswuchs der Wissenschaft in Beutelschneider

blut_und_glas May 3, 2016 2

Science once more goes too far, this time in our German marbles-RPG, Beutelschneider.

Synaptic Communicator - sciene-gone-too-far in Warhammer 40,000

Synaptic Communicator – sciene-gone-too-far in Warhammer 40,000

blut_und_glas May 2, 2016 0

Synaptic Communicator Ever since the first Tyrannic war, unscrupuluous techpriests, radical inquisitors and other shadowy individuals have tried to harness the power of the unholy xenos’ biologic technology and mesh […]

[German] G3 - ein Auswuchs der Wissenschaft in Unknown Mobile Suit

[German] G3 – ein Auswuchs der Wissenschaft in Unknown Mobile Suit

blut_und_glas May 1, 2016 1

We are asked to contribute to a science-gone-too-far blog carnival of German RPG-blogs. Our first choice are some Unknown Armies-style rules (in German) for Gundam’s G3 poison gas:

Ooh! - cetaceans, space travel and specism in Blue Planet

Ooh! – cetaceans, space travel and specism in Blue Planet

blut_und_glas April 1, 2016 1

The Ocean over heaven! is a fusion torchship running the wormhole route between the Sol and Lambda Serpentis systems and ferrying the usual mix of passengers, industrial equipment and Long […]

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