
T6 Produktive Ideen/Medical Systems – Battling the Plague
Step 0: Preamble Outbreaks of terrible diseases are a staple of rpgs, though they usually act as a threat to be averted or as backdrop to the action, and not […]
Step 0: Preamble Outbreaks of terrible diseases are a staple of rpgs, though they usually act as a threat to be averted or as backdrop to the action, and not […]
Following up on our first revision article for Blue Planet, we take another look back – at the biomod articles we published previously – to bring their rules and stats […]
The 70th anniversary of the victory in the battle of Stalingrad has me thinking, amongst other things, of The Red Star and specifically brought me to ask “what does victory […]
All month long, Germany’s RPG-bloggers have been discussing the topic of how to get into roleplaying games in the first place. Well, “getting into a game” can mean a lot […]
With the revised edition of Blue Planet out for some months now, it seems about time to do what the new Player’s Guide did to the official equipment to the […]
Amongst other things The Red Star Campaign Setting is a military RPG. It provides copious amounts of information on aspects of the organization and structure of the Red Fleet as […]
When writing Halloween articles, SLA Industries is still a game that should probably feature in any event. So we follow up our deadnoughts, a special incarnation of LAD resurrection, with […]
When writing Halloween articles, one game that should probably feature in any event is SLA Industries. This goes doubly when the chosen theme is resurrections (as a possible guise of […]
Blue Planet might not appear to be the most obvious choice when looking for resurrection in a game. In the hardish sci-fi setting of Blue Planet, medicine and biotechnology are […]
Our recent pledge in regards to the collective German rpg blogging efforts this month (after all, someone had the nerve to claim, that all of our October articles would follow […]