The Guards of Archangel – new gear for The Red Star
As so often, one thing leads to another… The Red Star is as much about spiritual struggles in the afterlife as it is about physical struggles on the battlefield. The […]
As so often, one thing leads to another… The Red Star is as much about spiritual struggles in the afterlife as it is about physical struggles on the battlefield. The […]
In The Red Star comics, we catch glimpses of an afterlife caught between archaic warrior gods and modern industrial complexes, reflecting and being reflected in the shape and events of […]
We remember the Cold War as being fought in the form of arms and space race, proxy wars, espionage and political clashes, but with the 2012 Olympic Games in London […]
First seen in the 2006 Annual and Sword of Lies, the Samsonov Vampire is one of those things that never had a chance of being covered by the Campaign Setting, […]
While d20 Modern includes stats for modern aircraft, the vehicle combat system does little to accommodate them, focusing as it does on car chases and highway battles. This is a […]
After looking at criminal and military characters, our theme for the third and last instalment of our The Red Star advanced classes series is espionage – somewhat fitting for a Cold War inspired […]
This is the second part of a series of articles looking to add setting specific advanced classes to The Red Star. Here is part one of a series of articles. […]
The Red Star Campaign Setting is a surprisingly complete book. It captures everything from the comics (those issues that were published by the time of its release), and then adds […]
In the Red Star campaign setting, one of the primary fighter classes, the Red Trooper, is heavily geared towards using the hook, a telekinetic spear which doubles as a melee […]
The Reds may have access to their hook-armed infantry, skyfurnaces, and military-industrial sorceresses, but the contranationalists live up to that measure in most regards. Due to their strong agricultural tradition […]