Victory Day – Immortal veteran characters for The Red Star

Victory Day

Berlin, 8th of May.

If nothing else, then the date and location alone call for a The Red Star article with the obvious topic of choice being the Great Patriotic War.

The Red Star Campaign Setting already includes a short excourse on playing veterans of that struggle in a regular campaign (“The Last of Their Kind” to be found on page 166).

Building on that, here is an Immortal advanced class specifically for those who took part in the Great Patriotic War:

Those who gave their life to defend the Motherland and stem the tide against Krieger’s hordes of Lightning Guard.
But also those who survived to see their flags hoisted up in victory over the ruins of the Volksreich’s capital, only to die later in Al’Istaan, the Eastern Tundra or some other corner of the Lands of the Red Star.

Veteran of the Great Patriotic War

In life, the Veteran of the Great Patriotic War helped to turn defeat into victory during the darkest years of the URRS. In death, this spirit continues to refuse to be overcome by hardship and adversity, and from beyond the veil separating the mortal world and the spirit realm, he reaches out into the hearts of his living comrades and countrymen to inspire them to the same greatness.

Requirements:
Species: Immortal Template
Base Attack Bonus: +3
Feats: Great Fortitude or Iron Will
Special: Must have fought in the Great Patriotic War

Hit Die: 1d10
Action Points: 6 + one-half character level, rounded down, every time the character attains a new level in this class.

Class Skills
The Veteran of the Great Patriotic War’s class skills (and the key ability for each skill) are as follows.

Concentration (Cha), Hide (Dex), Kast (Int)*, Knowledge (History, Tactics) (Int), Listen (Wis), Move Silently (Dex), Navigate (Int), Profession (Wis), Read/Write Language (none), Sense Motive (Wis), Speak Language (none), Spot (Wis), Survival (Wis), Telekinesis (Wis)*, Treat Injury (Wis).
* only if the Immortal already knew the skill in life

Skill Points at Each Level: 5 + Int Modifier.

Class
Level
Base
Attack
Bonus
Fort
Save
Ref
Save
Will
Save
Defense
Bonus
Reputation
Bonus
P.H.E.
Bonus
Class Features
1st +0 +2 +0 +1 +1 +0 +2 Bridge to the Living
2nd +1 +3 +0 +2 +2 +0 +4 The Meaning of Sacrifice (1d4)
3rd +1 +3 +1 +2 +2 +1 +6 Bonus feat
4th +2 +4 +1 +2 +3 +1 +8 Damage Reduction 2/-
5th +2 +4 +1 +3 +4 +1 +10 Lightning Tamer
6th +3 +5 +2 +3 +4 +2 +12 Bonus feat
7th +3 +5 +2 +4 +5 +2 +14 The Meaning of Sacrifice (1d8)
8th +4 +6 +2 +4 +6 +2 +16 Damage Reduction 4/-
9th +4 +6 +3 +4 +6 +3 +18 Bonus feat
10th +5 +7 +3 +5 +7 +3 +20 Guiding Presence

Class Features
All of the following are class features of the Veteran of the Great Patriotic War advanced class.

Bridge to the Living
A 1st level Veteran of the Great Patriotic War may talk to and be seen by any living characters whom he knew in life and with whom he shares at least one Allegiance. This allows the Immortal to let such characters benefit from his Living Inspiration ability (Campaign Setting, page 166). The Immortal can activate or surpress this ability at will and can even choose to be heard and/or seen by some characters, while he remains inperceivable to others.

The Meaning of Sacrifice
At 2nd level, a Veteran of the Great Patriotic War who performs a Soul Burn draws an additional 1d4 points of P.H.E. from the action, without incurring additional damage. Starting from 7th level, this increases to 1d8 points.

Bonus Feat
At 3rd, 6th and 9th level the Veteran of the Great Patriotic War gets a bonus feat. The bonus feat must be selected from the following list, and the Immortal must meet all the prerequisites of the feat to select it.

Alertness, Champion, Combat Expertise, Combat Reflexes, Diehard, Endurance, Energy Shield, Great Fortitude, Heroic Surge, Infuse, Improved Soul Burn, Iron Will, Living Influence, Mortal Coil, Read Destiny, Renown, Strength of the Damned, Toughness

Damage Reduction
A 4th level Veteran of the Great Patriotic War gains Damage Reduction 2/-. At 8th level, this Damage Reduction increases to 4/-. This Damage Reduction stacks with any other Damage Reduction the character may have from other sources.

Lightning Tamer
Starting at 5th level, a Veteran of the Great Patriotic War may spent 1 Action Point at the start of an encounter, to gain Energy Resistance against either Cold, Elecricity or Fire equal to twice his class level. This lasts until the end of the encounter.

Guiding Presence
A 10th level Veteran of the Great Patriotic War may freely use Aid Another, Tactical Aid, or any non-damaging protocol to assist living characters with whom he can interact due to his Bridge to the Living .


The artwork is taken from The Red Star: The Battle of Kar Dathra’s Gate and was used with kind permission of Christian Gossett.
The Red Star and all related characters are ™ and © Christian Gossett. Used with kind permission.
The Red Star Campaign Setting is © Green Ronin Publishing, LLC.
Die Grafik stammt aus The Red Star: The Battle of Kar Dathra’s Gate und wurde mit freundlicher Genehmigung von Christian Gossett verwendet.
The Red Star und alle verwandten Charaktere sind ™ und © Christian Gossett. Verwendet mit freundlicher Genehmigung.
The Red Star Campaign Setting ist © Green Ronin Publishing, LLC.

2 Comments


  1. I like it. It seems very well rounded and fits to the other two immortal advanced classes.

    A thing I would expect is the Telekinesis as a class skill or was that uncommon during the great patriotic war?

    Reply

    1. Actually, I think Telekinesis makes perfect sense to be included as a class skill. I have edited it in now. Thanks for bringing it up!

      Reply

Leave a Reply

Your email address will not be published.