750 – new year, new milestone
All that scratching out business grows rather tiresome. The first week of 2017 has scarcely passed and already we hit another milestone in regard to our article count. As in […]
All that scratching out business grows rather tiresome. The first week of 2017 has scarcely passed and already we hit another milestone in regard to our article count. As in […]
Since reporting from the first Open Day last August, the news about SLA Industries and its derived skirmisher CS1 have quieted down somewhat here at d6ideas. Although not for lack […]
The first German RPG bloggers’ carnival 2017 translates as something akin to “curses, echantments, wishes”. So what we will do this month is present a suitably enchanting lunar cycle’s worth […]
Following straight on the heels of the somewhat lacklustre performance evaluation for 2016, we set ourselves some targets for 2017. Of course we continue our commitment to our ongoing mission: […]
So, quick check: Which of our 2016 targets did we actually meet? Spoiler: Not that many… First of, more of the usual. Meaning: House rules, background ideas, and other material […]
“Old Farts” somehow ended up as the topic for the fifth anniversary of the German RPG bloggers’ monthly carnival. We trail our archives for what we old farts did these […]
Today, I suddenly realised that I use music a lot in researching and preparing settings, especially historical and pseudo-historical ones. Some more thoughts (or perhaps just words) on this in […]
German rant about ranting about a rant about realism in games and – stuff.
Originally, I had planned to use this November to finally realise one of those projects which I kept on the backburner for several years – a The Red Star take […]
Some German musings on the Rapid Fire special of The Red Star and how it portrays multiple rebellions going on at the same time.