[German] Loot-a-Day – ein frühzeitiges Fazit
After completing all the articles for this month, we have a little evaluation and lessons-learned from Loot-a-Day. While all but one of the individual entries are (or will be) also […]
After completing all the articles for this month, we have a little evaluation and lessons-learned from Loot-a-Day. While all but one of the individual entries are (or will be) also […]
Quite a bit of material accumulated over the last few weeks: Of course, the big surprise three weeks ago was the announcement of an upcoming Kickstarter campaign for a lavish […]
A final German look at things which haunted us this month and how they relate to things which haunted us since long before.
German thoughts on… what exactly?
It’s the one really RPG-specific taboo I can think of. A lot of scorched earth, obviously. The German version does not hold much more content, although it is a bit […]
German musings about how literally playing around with a toy aircraft carrier and a couple of gunpla models can lead to new setting details – in this case the size […]
Some more German bile to spew.
German confusion and rage.
The hive. Sounds sinister, doesn’t it? Even with the plethora of games embracing ideas – or rather aesthetics – of humanity outgrowing its physical boundaries and even its very physicality, […]
The big news since our last digest of Daruma’s SLA updates is, of course, the publication of the playtest rules for the CS1 skirmish game. Daruma has certainly made good […]