The Dirty Dozen, Day 15: An Environmental Pollutant for SLA Industries

Dirty Dozen
I have been doing this for twelve years now. Writing against RPG-a-Day. Against. Again and again. Every day, every August, since 2015. Most often on my own, sometimes collaboratively with others here on d6ideas or across different (German) blogs.

2015: ArtifactaDay
2016: Loot-a-Day
2017: Rival-a-Day
2018: Ad-Blog
2019: RPG+Ally+a+Day
2020: Not One Step Back
2021: Veteran-a-Day
2022: The Thousand Titles of the Cat Emperor
2023: Sommerverdichtung (German only)
2024: CampaignConceptaDay
2025: A-Piece-of-History-Every-Day / Calculating World(s)history

And now? The German next door neighbours at Kritischer Fehlschlag have issued the rallying cry “Crime Scene” (German).

But here? After twelve years of doing this dirty work? There is but one possible answer:

The Dirty Dozen.

Interpreted via the lense of the so called Dirty Dozen of persistent organic pollutants such as DDT and dioxins (although an earlier thought was the likewise so called Dirty Dozen of biological weapons and this might still colour some of the entries).

One-hundred-and-fourty-four poisons and pollutants (in the widest, freest sense). Twelve each for twelve systems. Thirty-one days. Twelve years. Against RPG-a-Day. Again.


One of the attributions that can be made to SLA Industries is drugpunk. One obvious gap in the list of pollutants thus is drugs.

  1. Splinters – a common nickname for Shatter metabolites with prodrug characteristics, Splinters get eliminated from the body, but can be metabolized further into active compounds if reingested, cascading and perpetuating the mutagenic combat drug in environments it has been introduced to in sufficient quantities

Leave a Reply

Your email address will not be published. Required fields are marked *