Norden versus Nether Elysian – a rivalry for D&D
Rival-a-Day, Day 25 Norden Norden is the traditional common language of the Northlands, a status it maintains mainly in the free Northlands. Especially in the border regions and in recently […]
Rival-a-Day, Day 25 Norden Norden is the traditional common language of the Northlands, a status it maintains mainly in the free Northlands. Especially in the border regions and in recently […]
Just some quick notes on a possible skill mechanic. In German.
An older piece for Games Workshop’s original Mighty Empires rules. Instead of having a character join a banner, you can also have them wander the world on their own, unburdened […]
Again, more additional thoughts on integrating the third edition of Unknown Armies with Unknown Mobile Suit. In German.
Initial concepts for integrating the third edition of Unknown Armies with Unknown Mobile Suit. In German.
28 enchantments and 3 wishes in thrice accursed, enchanted, bewitched January. Today: A short German table of curses for the brilliant German game ULTRA•QUEST as the 2nd enchantment
Coming across a fellow German blogger’s concept for some rules to simulate a rebellion, I felt reminded of an old house rule I put together some years ago. Originally intended […]
Having to deal with inadequate or defective equipment, being confronted with a lack of maintenance or supplies, or hunting for missing spares are common themes for military campaigns. To simulate […]
We fumble around with a concept for modeling suspense in this German answer to another blogger’s musing on tension and suspense in RPGs. In brief: In games using minimum and […]
yandere: I mean, the misconception that Charisma somehow models appearance in D&D always bothered me. Drudenfusz: You could have male appearance be a function of Strength instead. blut_und_glas: That’s a […]