Atlas of Tears – sciene-gone-too-far in Rogue Trader
Science-goes-too-far in Rogue Trader: Atlas of Tears An Atlas of Tears is a collection of special star charts which is sometimes used by navigators of the Navis Nobilite to steer […]
Science-goes-too-far in Rogue Trader: Atlas of Tears An Atlas of Tears is a collection of special star charts which is sometimes used by navigators of the Navis Nobilite to steer […]
Science-goes-too-far in Blue Planet, two: Reconstitution Therapy Reconstitution therapy allows for the selective removal of genetic modifications and the return of genetic redesigns to a purestrain human geno- and phenotype. […]
Science-gone-too-far in SLA Industries (for the third time): Metasilepin SLA Industries loves its killers. Despite the admiration bordering on hero worship that is heaped upon even – and perhaps particularly […]
Science-gone-too-far in The Red Star (yet again): PHE Infusion Mortal soldiers and agents who are deployed to the spirit realm – e.g., to guard and defend soulprison complexes – may […]
Science-gone-too-far in CthulhuTech (although a point could be made that CthulhuTech itself is the very essence of science gone too far): Huldra The Aeon War seemingly unleashes new horrors upon […]
More German science-goes-too-far, this time in the shape of a new blood charm for Earthdawn, which replaces a namegiver’s skull with one carved from gemstone.
Still operating under the “science-gone-too-far” maxim – probably for the rest of the month, too. Ghost Taser The ghost taser’s official designation is PED X62 (Personal Energy Disruptor X62), although […]
Still operating under the “science-gone-too-far” maxim – probably for the rest of the month, too. Oracle Oracle is used by the Department of Psychology & Psychoses. It is a highly […]
Synaptic Communicator Ever since the first Tyrannic war, unscrupuluous techpriests, radical inquisitors and other shadowy individuals have tried to harness the power of the unholy xenos’ biologic technology and mesh […]
We are asked to contribute to a science-gone-too-far blog carnival of German RPG-blogs. Our first choice are some Unknown Armies-style rules (in German) for Gundam’s G3 poison gas: