![[German] Alltagsinspiration](https://d6ideas.com/wp-content/uploads/2013/06/Logo_RSPKarneval.png)
[German] Alltagsinspiration
Some German musings on inspiration from everyday life.
Some German musings on inspiration from everyday life.
Influencing character creation via music? My initial impulse is to say that this will work best with computer assissted character creation. Although that thought obviously stems from the association with […]
Since Geh nicht in den Winterwald, the German language version of Don’t Walk in Winter Wood, came out earlier this year, I cannot quite shake the thought of language validation […]
Scenario: A person can transfer their consciousness between different bodies (and/or bodyless forms of existence). Violence is perpetrated against one such body while it is currently uninhabited by the person’s […]
Nothing new, but due to the question “where do you live? – parties and their homebases” making the rounds amongst German RPG bloggers, I couldn’t help but think of it. […]
A German wrap-up of last month’s German RPG-bloggers’ carnival.
Oggling recently arrived Gundam knock-off models and thinking out loud about needing to come up with stats for them – in German.
We cave in and answer questions about our use of “accessoires” – in German.
Inquisitor: The Reckoning – either a straight-up game of direct action and violence with church men versus monsters or a game about people with strange powers in the clutches of […]
Since reporting from the first Open Day last August, the news about SLA Industries and its derived skirmisher CS1 have quieted down somewhat here at d6ideas. Although not for lack […]