[German] Eine Antwort auf das Böse
Some thoughts on why it might not pay to have an in-depth discussion about evil in rpgs. The short version: Because there is nothing to win, but something to lose. […]
Some thoughts on why it might not pay to have an in-depth discussion about evil in rpgs. The short version: Because there is nothing to win, but something to lose. […]
Typically, Vevaphones, SLA Industries’ biogenetic shapechangers, are unable to imitate the human form perfectly. Vevaphones affected by the so called Galatea-Syndrome are not so limited. In human shape, it is […]
“What happens if I inflict more than 1 point of Damage during a castigation session?” -Actual player question regarding his character’s Flagellant talent For each extra point of Damage inflicted […]
Everyone has to face it: Spam clogging your email (and blog comment) filter. Everyone has to face it: Having no names at hand for the next character(s). But why get […]
For some reason, I have always preferred Fantasy Flight Games’ map/wilderness oriented Runebound to its dungeon oriented sister game Descent. One thing missing from Runebound is the cooperative aspect of […]
Another entry in our ongoing series on using Unknown Armies to play Gundam, this time dealing with additional methods to enhance character creation. Full article in German.
The next installment in our Gundam to Unknown Armies conversion, experience and letters from the gravity front. Full rules in German, as usual.
The German version of Secret Santicore has officially taken off with all the wishes assigned to the participating blogs. Once again we wade into the fray with not one, but […]
Using a demon trapped in a machine of xenos origin to navigate you through the warp – what could possibly go wrong? This German article has the answer.
Repair rules for our Gundam to Unknown Armies conversion – in German.