[German] Rapid Fire – The Red Star und die Matrjoschkarevolution
Some German musings on the Rapid Fire special of The Red Star and how it portrays multiple rebellions going on at the same time.
Some German musings on the Rapid Fire special of The Red Star and how it portrays multiple rebellions going on at the same time.
On orders of the revolutionary council, the archives regarding this month’s German RPG-bloggers’ carnival/focus topic “uprisings, rebellions, wars of independence” are declared open. The people’s sub-committee on information liberation and […]
The revolution has begun! At least as far as the topic for the German RPG-bloggers’ carnival is concerned, whose introductionary brainstorming can be found here.
Aside from rising to the challenge of writing about one fictious piece of software for SLA Industries per day, we also once more descend into our archives to look for […]
[I don’t want to think about the 0x11111 potential programs d6ideas might come up with for SLA Industries.] –Tarcs upon announcing his “source code, machine code and fuzzy logic” RPG […]
Time to dig through the archives again. Focusing on this month’s “suspense” topic by fellow German blogger Zornhau. The results are presented in German, as always.
Shout out to fellow German blogger Jaegers.net for going to the lengths of dissecting the probabilities of our marbles RPG Beutelschneider. The (barely longer) full text is available in German.
Introduction to a planned series on possible settings to use as an example in an upcoming world building article for our German marbles RPG “Beutelschneider”. In German, as usual for […]
We did German RPG puns. Ten of ’em. We had to.
We fumble around with a concept for modeling suspense in this German answer to another blogger’s musing on tension and suspense in RPGs. In brief: In games using minimum and […]