Hephaistos, Kagu-tsuchi, Ingerimm – Gods of the forge are not quite as common as hunters. However they often play crucial parts in their respective pantheons.
Forge Domain Spells
|1st||Identify, Searing Smite|
|3rd||Heat Metal, Spiritual Weapon|
|5th||Glyph of Warding, Elemental Weapon|
|7th||Fabricate, Fire Shield|
|9th||Creation, Flame Strike|
When you choose this domain at the 1st level, you gain the produce flame cantrip if you don’t already know it. For you, this cantrip counts as a cleric spell.
Also at 1st level you gain insight into the secrets of craftsmanship. You gain proficiency with an artisan tool of your choice. Your proficiency bonus is doubled for any ability check you make using an artisan tool.
Channel Divinity: Searing Heat
Starting at the 2nd level, you can use your Channel Divinity to gain access to the heavenly furnace. When you roll fire damage, you can use your Channel Divinity to deal maximum damage instead of rolling.
Starting at the 6th level, you learn how to repair constructs. When you cast a spell that restores hit points, but has no effect on constructs, you ignore this restriction.
Starting at the 8th level, you add your Wisdom Modifier to the damage you deal with any cleric cantrips.
Heart of Flame and Steel
Starting at the 17th level, you can’t be charmed or frightend and gain resitance to bludgeoning and fire damage.