Epic Roleplay: That thing will never fit inside her!
If, during random ship generation using Random Starships and Random Starships II, a facility is rolled that would not fit into the vessel, because it would exceed the maximum of […]
If, during random ship generation using Random Starships and Random Starships II, a facility is rolled that would not fit into the vessel, because it would exceed the maximum of […]
Another German blogger asked people to come up with sample characters for their games. I suggested to make it an exchange. Here we are. In German.
The list of the things we didn’t write this October. In German.
Tithe Worlds owe the Imperium a tithe in soldiers, goods, and psykers. How much an individual world owes is determined by its tithe grade, painstakingly claculated and recorded by the […]
Worlds need a number of resources to sustain themselves. Each year, determine the number of resources needed according to the Planetary Upkeep Table. Thriving worlds modify all rolls by -1, […]
Adding detail to the world in a sector. Step 1: Determine Installations and Defenses Roll for the number of installations and defenses on the column of the table corresponding to […]
Merchant Fleets The merchant fleet operating across a sector typically consist of 2D6 vessels per subsector: D6 merchant ships – the ships may be created randomly using Random Starships and […]
Fellow German blogger Rackhir’s gang generator along with Games Workshop’s announcement of Necromunda Roleplaying resulted in me thinking about gang creation in Epic Roleplay. A look at gangs in (early-ish […]
An idea following a series of small scale – just the retinue with one support card versus one ot two support cards worth of foes – encounters, and the constraints […]
Roll on the Eye of Terror motivation chart. You may accept a D3 reduction to your Starting Rewards to shift the result up or down by 1. Then look up […]