
The Unwanted Panacea
Symptomatic: Number of polearms with picture, stats and description: 11 Number of items for healers with picture, stats and description: 1 Ammunition types for assault rifles: Eight different types for […]
Symptomatic: Number of polearms with picture, stats and description: 11 Number of items for healers with picture, stats and description: 1 Ammunition types for assault rifles: Eight different types for […]
In Round 2, I briefly sketched out the possibility of generally using combat to determine the results of actions and situations and some of the resulting effects on storytelling. But […]
A carnival ogre left behind under a tree or an ogre baby placed on temple steps?
Perhaps I should have given this a more universal title when writing Round 1 because it was fairly inevitable that it would escalate beyond simple social interaction. After all, the […]
Makes the use of capitalisation in a game’s title a difference? Are Hunter hunter HUNTER perceived differently? Are they completely different games? And what about HuNtEr hUntEr … ?
Everytime someone starts talking about how useful “the ICD” is for a “mature”, “deep” and “realistic” portrayal of characters with mental disorders, I cannot help but think that what the […]
Fight is my Diplomacy! Sometimes, everything just clicks together suddenly. Of course there is not need for interaction rules when trying to capture the storytelling of fighting games with an […]
Some German musings on inspiration from everyday life.
Board game saturday. Reptiletongue: Jol Nar. Isn’t that the hammer of Odin? The Paganboy: ……………………………………………………..
Backgrounds and notes on our series of daily ruins (which finished today). In German.