Mechanicum Praepartum – an antagonist for Dark Heresy

Logo RSP Karneval 250px“It is birth that makes man’s flesh weak.”
-Galvina Nullip

For the secretive magos of the Adeptus Mechanicus the very name Galvina Nullip is an irritant fit to provoke all too human feeling of fear and rage. After all, they are used to deal with this kind of heresy amongst their own swiftly, decisively – and most importantly – without outsiders noticing. Continue reading

Editorial: All in one? No, all new.

d6ideas dice 4When Dark Heresy made its debut as the first official Warhammer 40,000 roleplaying game, I was mostly busy with raging (on the internet, no less!) about how the limited focus on playing acolytes of the Inquisition wasn’t exactly helpful and didn’t do the universe justice.

(So somewhat out of spite, I went on to use different systems for Warhammer 40,000, as I had before the advent of Dark Heresy.) Continue reading

What is … Royal Games?

Royal Games by Suzi9mm… the question „What is … what we see in that picture?“ was once more raised by Shadom, this time after raiding the deviantart gallery of suzi9mm back in November of last year (thanks for the permission to use your work, even though it took us ages to get done with it!). Hasran and blut_und_glas went back and forth over Royal Games, coming up with ideas what this could mean in the context of Unknown Armies (twice), Warhammer 40,000’s Dark Heresy, Changeling: the Dreaming, Blue Planet, Nobilis and SLA Industries. Continue reading

Irradiated Scholar – an alternate career rank for Dark Heresy

InquisitorThe Adeptus Mechanicus’ sprawling organisation is replete with sub-factions, cults, and sects devoted to the different aspects and wonders of the Machine.

Plasma technology is one of the greatest wonders of the Adeptus Mechanicus. Most forge worlds at least dabble in its lesser aspects, the maintenance rituals and ionizing blessings necessary to keep reactors working and coax fuel in and out of magnetic containment, Continue reading

Editorial: Wishlist I

All new shiny toys!

Or perhaps not?

For Christmas, the year‘s new releases are going to feature once more on wishlist after wishlist. Why is that, though? “New is good”, yes, of course, but rpgs, card, board, and miniature games are so very numerous these days, that there is bound to be an almost countless variety of old products from years and decades ago, which we do not own and did not play either. Continue reading

The Vagaries of Fate – alternate ways to gain and use Fate Points in Warhammer 40.000 Roleplay

FateIn the dangerous and war-torn world of the 41st millennium, it is often fate alone, not skill, or wealth, or power, that marks the difference between success and failure, between life and death. Knowing – or better yet, controlling – one’s fate, from faithful readings of the Imperial tarot to forbidden bargains with the Ruinous Powers, thus is one of mankind’s great obsessions. Continue reading