In a world, where progress reigns supreme, 0 is a partisan. Or as close to a partisan as you can get whilst being employed by SLA Industries as a Contract Killer.
She is well read, highly educated and very, very deadly. Her mental and intellectual capabilities are in fact her greatest asset in the Circuit, only second to here eclectic choice of equipment, which has baffled many opponents and has turned many a battle in her favour. Continue reading →
Between Native insurgencies, inter-Incorporate raids, Black Crusade operations and terrorist attacks, special operations capable forces have become some of the most important military assets for the various factions on Poseidon. As such, specialist equipment to fill their unique needs has moved up in priority alongside heavier weapon systems such as sub interceptors and strike jumpcraft, which still dominate the picture of the colonial arms build-up in the eyes of the public. Continue reading →
… suddenly obsessing about colours (wait and see!), yennico was the one to ask „What is … a Cerulean Cossack?“. blut_und_glas threw his lot in with him, and together they brainstormed about a dozen options, ranging from the generic to the system-specific and covering pretty much everything from high fantasy to historical gaming and from rules to background to adventure hooks and back again. Continue reading →
The Folding Knife – also referred to in some testimonies as the Bleeding Knife – is an alleged cult artefact said to be able to ‘cut through space and time’ to reach distant places in a manner that analysts have compared to Reality Folding Ebb effects. Continue reading →
The Division of Ebb Attack and Defence is a Karma/Department of Biogenetics section. It was founded with the express mission statement to develop biogenetic solutions for combating Ebb using opponents.
As such, the DEAD is something of a gray project, constituting a thinly veiled threat to Karma’s sister subsidiary Dark Lament and the Department of Ebb. Continue reading →
Let’s face it: You cannot stay hyped on UV all day.
Well, you can, but even with an iv shot from that patented miracle syringe of liquid rage it gets kinda hard to run on an empty battery. So, sit down, have one of these, and then get back into the thick of things.
All listed products have been exclusively developed for the Operative market under the SLA Industries Soft Juice Program (905 SD). Continue reading →
The Reds may have access to their hook-armed infantry, skyfurnaces, and military-industrial sorceresses, but the contranationalists live up to that measure in most regards. Due to their strong agricultural tradition they employ scythes instead of hooks, replace heavy hailer support with more mobile shootists, and while spiritual dialectics lack some of the grandeur of Red sorcery, they more than fulfill the needs of the contranationalist cause and struggle. Continue reading →
… blut_und_glas' question is answered this time by Nogger, Prime, Pythia, Shadom, yennico and blut_und_glas himself. These answers create seeds for new genres and settings, new technologies, new forms of magic, and new subcultures, without being bound to specific games or systems Continue reading →
The Red Star campaign setting gives a rundown on the iconic weapons used in the comics – from the ubiquitous hook to Kyuzo's hailer and Makita's SWORD, and even going far beyond that. Still, space in it is limited, especially with all the other parts of the setting, the vehicular weapons, the skyships, the military-industrial sorcery, the spiritrealms, and what not. Continue reading →