The answers, this time, take a decidedly modernish and future bent, with a paltry two fantasy interpretations strewn in inbetween. Continue reading
Answers provided by blut_und_glas, Hasran, and yennico himself.
Answers categorized by genre (specific system in one case), with half of the entries going to fantasy ideas. Continue reading
Finishline. Or close to it. After going over the basics of the setting, and after a detailed look at creatures and religions, it’s high time to give some more background information on the different countries, the names of which have already popped up here and there.
In the vein of classic “continental” fantasy, Nydele boasts some countries whose differences may seem overly pronounced, considering their geographic closeness . Continue reading
Welcome to the second installment of the article series about my fantasy setting Nydele. Today we are going to look at what I perceive as one of the major strengths of the setting. Even though none can lay claim to the truth, Nydele still sports a number of wonderful religions. But I am getting ahead of myself. Before we come to the religions, we will dwell a bit on Nydele’s fauna and flora first.
Yes, I know, February is long gone [in February there was a challenge on German RPG-blogs to post homebrew games/settings – red.]. But you probably know yourselves that things as complex as a homebrew settings can simply take a bit longer – and after all it’s not like this wouldn’t fit with the theme of d6ideas even outside of some blogger challenge.
So here it is. Nydele. Continue reading
Welcome to what is probably the penultimate installment of my series on Miranbrück, presenting a German setting for Changeling the Lost. If you are new to the series, the previous articles are worth a look. Part one, two and three.
Last time, we took a look at the leadership of the Miranbrück Freehold. Now, each of the courts gets another representative. Continue reading
Race is always a strange thing in fantasy games, especially those in the vein of D&D. It means a lot to players, because it can change how a character works and performs in very essential ways. At the same time, it makes little actual difference in the game world. Continue reading
In all likelihood, this is once more one of those things which nobody gets riled up about – nobody but me. Anyway. Blue Planet v3 is scheduled to come out next year. That – and an online discussion I got into – has reminded me of something that happened a while ago: