Note – an artificial monster for D&D

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Notes are fragments of magical song and music that have taken on a life of their own. Despite being identified as constructs, they are sometimes thought to be distantly related to the somewhat more common living spells. Notes may be deliberately crafted by the rare bard dabbling in the creation of constructs, but they also sometimes arraise accidentally from the destruction of enchanted musical instruments or complex forms of bardic music gone awry, the escaping magic coalescing into sustained self-contained magical harmonies.

In D&D 3.5:

Size/Type: Fine Construct (Incorporeal)
Hit Dice: 4d10 (22 hp)
Initiative: +8
Speed: Fly 20 ft. (perfect)
Armor Class: 27 (+8 size, +4 Dex, +5 deflection), touch 27, flat-footed 23
Base Attack/Grapple: +3/-
Attack:
Full Attack:
Space/Reach: 1/2 ft./0 ft.
Special Attacks: Bardic music, disharmony, spell-like abilities
Special Qualities: Construct traits, incorporeal traits, sonic vulnerability
Saves: Fort +1, Ref +5, Will +1
Abilities: Str -, Dex 18, Con -, Int 7, Wis 10, Cha 21
Skills: Listen +10, Perform +22
Feats: Skill focus (Perform), improved initiative
Environment: Any
Organization: Solitary, motif (2-8), or melody (8-16)
Challenge Rating: 3
Treasure: None
Alignment: Usually chaotic neutral
Advancement: 6-7 HD (Medium); 8-15 HD (Large)
Level Adjustment:

Disharmony (Su): A note can use disharmony as a breath weapon once every 1d6 rounds as a standard action. 20-foot cone breath, damage 1d6 sonic, Fortitude DC 12 half. Living creatures that fail their save are deafened for 1d4 rounds. A note is not immune to the effects of its own disharmony, and takes damage (increased due to its sonic vulnerability) whenever it uses the ability.

Bardic Music: A note may use bardic music as a bard of 4th level with 6 ranks in Perfom.

Spell-Like Abilities: At will – Ghost Sound (DC 15), Lullaby (DC 15); 3/day – Sleep (DC 16), Hideous Laughter (DC 16); 1/day – Song of Discord, Irresistible Dance. Caster level 4th. The save DCs are Charisma based.

Skills: A note has a +8 racial bonus on Listen and Perform checks.

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