Hold Torpedo Bays – a new ship component for Rogue Trader

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Hold Torpedo Bays (Supplemental Component)
When a transport hull is repurposed for war or needs additional security, its captain may take the extreme measure of adapting the Main Cargo Hold to carry and deploy torpedoes. Though the massive carrying capacity of a transport is not entirely eliminated, it is substantially reduced. This Component is capable of firing two torpedoes in each salvo. It can store 30 torpedoes, plus an additional two if the ship’s captain does not mind keeping two on the deployment racks that are used as makeshift torpedo tubes.

Jury-Rigged: These adaptations are less than ideal for the torpedoes launched from the makeshift bays. Torpedoes launched from a Hold Torpedo Bay reduce their speed on the turn
launched by –6 VU, and reduce their range by 20 percent.

Retrofit: This Component may only be installed to replace an integral Main Cargo Hold on a transport (which is why it does not have a Space requirement, it takes up the space normally reserved for the Main Cargo Hold). Only one Hold Torpedo Bay may be equipped on a starship. It does not take up a Weapon Capacity Slot.

Extremely Volatile: If this Component is Damaged or Destroyed (but not Unpowered or Depressurised), it has a 20 percent chance of exploding. In this event, the Component is destroyed and the ship takes 2d10 Hull Integrity damage.

Appropriate Hull Types: Transports
Power: 1
Space:
SP: 2
Strength: 2


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